Tales from the Engineering Floor – OTS is like a box of CRPGs…

April 8, 2010

Actually, what I heard was related more towards dynamic simulation rather than OTS, but the idea is that not everyone is suited for the rigours of dealing with dynamic modelling. What was it boiled down to was that the tenacity needed to complete a computer role playing game was the same drive to complete a dynsim assignment:

  • Treat the product as a quest.
  • Expect a lot of lateral thinking
  • Expect to spend a lot of time reaching your quest.
  • Expect to spend a lot of nights reaching your quest.
  • Expect to go on a lot of side quests to reach you quest.
  • If the same approach didn’t work the previous 19 times, why would it work on the 20th? (The ‘click run till something happens’ methodology).
  • Expect a lot of backtracking to find things you missed out the first pass.
  • Expect the manual not to be a big help.

You can add other thoughts in the comments.

Is it a coincidence that the same person I heard these comments from is into RPGs? Here’s a few for you to chew on:

If you are into classic RPGs, I suggest Neverwinter Nights Diamond, Neverwinter Nights 2 Gold, and don’t forget the classic Ultima IV. Heck, get the complete Ultima Collection if you can.